ADJ’s myDMX 3.0 is a multi-platform DMX control software/hardware system (Windows and OSX Mac compatible), with a new hardware dongle that will be compatible with software features in future.
Popular DMX control software designed to help make programming lightshows easier. myDMX 3.0 is ADJ latest software / hardware control software.
OVERVIEW:
NEW FEATURES:
Play multiple scenes at a time
• Arrange scenes into groups
• Sound-light with BPM audio analysis and pulse analysis
• Live snapshots
• Live scene dimming and scene speed controls
• Stand Alone backup memory
• BPM tap
• Flash scenes
• Blind editing - edit scenes without outputting the DMX
• Fully compatible with myDMX 2.1 software
CLASSIC FEATURES:
Easy-to-use DMX software
• 512 DMX channels
• Extensive fixture profile library
• SSL2 Profile editor & support
• 3D Visualizer
• MIDI triggering
• Drag and drop effects generator
• Works with simple scenes/steps
• Windows and Mac installers that will download the latest ssl library with an internet connection upon install.
• “Maintenance” application that installs with the program to check for component updates or new versions of the software.
• “Cloud search for profiles” Search for the latest and greatest fixture profiles from within the program itself, no more hunting through dropbox
• Barrel drum rotation added to scene builder
• Program now reads special characters such as ‘&’
• Improved multi Pan and Tilt support
• Users can now multi select steps in a scene and modify a channel parameter without it interfering with the rest of the channels
• Vast optimizations and stability improvements for both Windows and Mac OS
• Not compatible with ARM based Windows tablets (only Intel)Minimum System Requirements:
• 1 GHz speed processor
• 2 GB Memory (RAM)
• 1280*768 pixel screen
• OpenGL 3.1 (for 3D)
Best Performance System Requirements:
Computer working under Windows 7 or higher, or MAC OSx 10.10 or higher
• 2 GHz speed processor, dual core
• 4 GB Memory (RAM)
• Video card with 1GB video memory
• 1920*1080 pixel screen
• OpenGL 3.1 (for 3D)
Specifications subject to change without notice. Microsoft, Windows and their logos are registered trademarks of Microsoft Corporation. Apple, MAC and Macintosh are registered trademarks of Apple Computer, Inc.